# baconz > Solo developer working across game development, Discord bot infrastructure and self-hosted systems. This file summarises baconz.tech for language models and other automated readers. baconz builds and runs the full stack behind a game community: the game itself, the Discord bot that supports the community, and the self-hosted infrastructure both run on. ## Projects - **Baconzside**: a single-player open world game built solo in Unreal Engine. It features a mid-sized city with an airport, plus areas outside the city for fishing and swimming. The world is persistent, so what the player owns, builds and changes carries over between sessions. NPC dialogue is generated with Claude, so conversations are not scripted, and NPCs remember earlier conversations. The game is complete and private. There is no public release, demo or repository. - **Discord bot service**: a hosted bot for gaming communities, covering moderation, roles and server-specific tooling, so communities do not have to run anything themselves. One codebase with per-server configuration and a web dashboard. Built with discord.js, PostgreSQL and Drizzle ORM, and self-hosted with Docker Compose. The dashboard is exposed through a Cloudflare Tunnel. - **Homelab**: the hardware and network that the projects above run on. TrueNAS SCALE for storage and applications, a segmented network (VLANs and a reverse proxy), Cloudflare Tunnel for external access, and monitoring on the key services. ## Tools Unreal Engine, Claude, discord.js, PostgreSQL, Drizzle, Docker Compose, Cloudflare Tunnel, TrueNAS SCALE, React, Vite, GSAP. ## Links - [Website](https://baconz.tech/): portfolio - [GitHub](https://github.com/luvs-dev): public profile - [Discord](https://discord.com/users/baconz.tech): best way to get in touch ## Notes - The Discord bot service and the homelab are systems baconz operates for personal and community use. They are not offered as commercial products. - This site is built with React, Vite and GSAP, and is served from Cloudflare Workers.